Durable front-liner. Absorbs hits and favors guard relics. (Warrior archetype)
- ATK 1 · ARM 1 · CRIT 5%
- Skill: Prime a shield: next combat damage reduced by 3.
- Passive: Last Stand: Ember Guard absorbs the next hit for free when charged.
Choose a class, shape your build, and survive the Ashen Depths.
Same deterministic dungeon engine as Classic — plus skills, relics, events, and multi-phase boss pressure. Classic stays for quick runs, Daily, and Seeds. Adventure is for longer builds.
Durable front-liner. Absorbs hits and favors guard relics. (Warrior archetype)
Scout and mark danger. Peeks the board without fighting. (Ranger archetype)
Glass cannon. Burn revealed foes with Cinder Pulse. (Mage archetype)
High risk treasure hunter. Halves the next combat bill. (Rogue archetype)